Konstrukt Invasion was in development
from 2006 to 2008. It is Eximion's first game.
About a year ago, I got the
assignment to create some extra
environments for the game. (There was only one type of
environment available at that time)
Over the span of a week, I delivered a desert type environment, a cavern
type and an environment filled with ruins of an ancient civilisation.
Another few weeks were added to allow a programmer to make everything
work and for me to polish the new environments. Also, the levelflow
and missiontypes were rebuilt from the ground up over that period.
I got to play a part in that process as well.