Game Projects Experience and Contact 2D Art and Animation

 

Konstrukt Invasion


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Konstrukt Invasion was in development from 2006 to 2008. It is Eximion's first game.

About a year ago, I got the assignment to create some extra environments for the game. (There was only one type of environment available at that time)

Over the span of a week, I delivered a desert type environment, a cavern type and an environment filled with ruins of an ancient civilisation.
Another few weeks were added to allow a programmer to make everything work and for me to polish the new environments. Also, the levelflow and missiontypes were rebuilt from the ground up over that period. I got to play a part in that process as well.


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